Game
Project M


7 years ago

Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.




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Animations are being roughed out, but we have them for the pistol and the shotgun.

this is the over view of level 3 the map layout, the interior, and the hotel rooms

* Got all models redone * Implemented more responsive AI * Implemented Save/Load systems * Added Main Menu * UI overhaul Edit: Demo coming soon!

this is our desktop monitor that i modeled

Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing ๐Ÿ™ƒ

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Bandana Dee the Dream Friend

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐Ÿ›ก๐Ÿ—ก Bookmark pre-launch page๐Ÿ”–๐Ÿ”–๐Ÿ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโ€ฆ

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6โ€ฆ).