Next up
* Got all models redone * Implemented more responsive AI * Implemented Save/Load systems * Added Main Menu * UI overhaul Edit: Demo coming soon!
this is the over view of level 3 the map layout, the interior, and the hotel rooms
Animations are being roughed out, but we have them for the pistol and the shotgun.
Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing 🙃
Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
"Our work is never over" they said.
Family band complete!













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