Game
Project M



7 years ago

this is our desktop monitor that i modeled




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Animations are being roughed out, but we have them for the pistol and the shotgun.

this is the over view of level 3 the map layout, the interior, and the hotel rooms

Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing 🙃

* Got all models redone * Implemented more responsive AI * Implemented Save/Load systems * Added Main Menu * UI overhaul Edit: Demo coming soon!

Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Microsoft Windows XP Unprofessional (windows logo prototype)