Game
Talus Odyssey

1 month ago

Here is a part of the port city Tingis in Carthage. Talus Odyssey will offer a highly diverse world where you’ll explore Ancient Rome, Greece, Carthage, Egypt, the Orient, Babylon, and Scandinavia.
The game is being developed on the RPG Maker XP engine.




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New vegetation, shading, and rock formations have arrived in the game Talus Odyssey. Still on RPG Maker XP ;)

OST Talus Odyssey – The Heart of the Roman Empire created by Fantasy Meditations . Just sit back, close your eyes, and imagine a bustling city at the heart of the ancient world. Official Talus Odyssey community Discord: https://discord.gg/RYUK5rePY4

Time to enhance the visuals with lighting effects for projectile skills. The system is coming together nicely. We're also introducing new icons for abilities that previously lacked dedicated visuals. Talus Odyssey run on RPG Maker XP

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

A new divine power in Eden Universe!

Here's more incredible art that Jolters have made for #GameJoltColors25!

There's still time for YOU to enter so check out your quest log!

Artists are tagged and posts are linked 🔽

The new arrow types are officially working. There are more, but the video shows the most obvious ones. Some arrows have unique effects beyond damage — they can change enemy behavior in surprisingly fun ways for such a humble game 😄

The entire tileset for Carthage has been reworked. The city of Tingis has been refreshed — it's high time to move on to the rest of the region

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

🎵 Shadows of the Roman Forest Atmospheric music created specifically for Talus Odyssey by Fantasy Meditations — mysterious, immersive, and perfect for exploring ancient woodland environments. Feel free to give it a listen — all feedback is welcome!