Loading...
166
Game
Muse Genkaroku
4 years ago

Here it is pals.

The first (and current) version of the intro theme.

Created using choir, harp and celesta instruments.


Honestly, I made this by recreating the opening of Tenshi's Last Spell theme with 140 BPM and 3 / 4 signature, then lower the BPM to make it slower.

Basically, the intro of this game is influenced by that of the game Grimm's Hollow: A black screen with some text at first, then progress to the main screen with some dialogue, and then start the game. (Please, don't sue me, @grimmshollow , I'm sure that this kind of intro has been existing in many video games preceeding your game, so it is a recurring element within the gaming history, and I pay DEEP RESPECT to your game)

Do you have any ideas on how to fix problems within the audio? Or do you want to give ideas about a better instrument combination? Feel free to answer in the comments below!



0 comments

Loading...

Next up

Want to sell a 1 : 16 die-cast replica of this. How much will it cost?

The thumbnail of the game's itch.io version.

Simply just a modification of the original thumbnail.

The favicon of the game's itch.io page.

After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!

Celebrate the parallel story to Undertale by completing these quests.

Septette for a Dead Princess, Pokemon-styled cover.

@LUKELCS is a Jolter to Watch and an aspiring developer, artist, composer, and comedian! Follow @LUKELCS before the quest ends on April 22 and you'll get Coins!

The two thumbnails of the game.

The first one is the Game Jolt version's thumbnail, and the second one is the itch.io version's thumbnail.

These are the switches I use to handle player data (to check their current player character's scenario and check if they has cleared the game once and if they has cleared the game once with their selected character).

The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam! 

Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

To create precise overworld danmaku, you need at least 100 events filling the borders of a single map...

And at least 10 maps to create a single simple Touhou-styled stage with dungeon crawling elements.