Here's a google doc compiling all of my Devlog into one space! https://docs.google.com/document/d/1iKkGkHXVuUvlREuOU7tbczlz9UG_QtDVKTVjdukTG9Y/edit?usp=sharing
Next up
The basic player movement is done! Maybe I could add stamina, sliding or whatever else I need but for now I feel that this is a good foundation to build on. Big thanks to LegionGames and his first person character controller tutorial!
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Have a good Boi
Runestones: from concept to in-game model๐ฟ
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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