
Here's a preview of our second stage for Pretty Kitty Fuzzy!
Next up
Wow it's been awhile! Pretty Kitty Fuzzy is now wishlist-able on steam. Go wishlist the game and follow us on twitter (twitter.com/ninjagatestudio). We're also launching an Indiegogo campaign at 5 PM EST. We would love your support!
https://store.steampowered.com/app/986810/Pretty_Kitty_Fuzzy/
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
Why walk when you can jump?
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Got some fun collectibles in our game, Path of Kami!
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