Game
FNAF Kit

5 years ago

Here's a quick preview of what's being worked on at the moment as new tools haven't been shown in a while. Light customization. Coming to you and a better UI soon.




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I've decided to look for people who can help contribute assets to the game. If you know how to 3D model and unwrap and want to help out, give me a message. I'm also offering to pay what I can for contributions.

I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.

Quick look at a new almost functional feature. The game will auto generate the camera display for your map as you build. There's also been some fiddling with the actual night controller to allow customization of the player.

If you're wondering why the next build is taking so long. here is the answer.

Lightweight object recoloring test. This test is looking at coloring defined areas with as little excess data as possible and uses NO mask maps, alternate materials and does not break object batching (won't melt the PC when you have hundreds of swatches!)

Modular stage kits are the next addition to the decor tab. Once all its skins are properly textured.

Buttons ver 2- jumpscare Test

Buttons jump scare test shot

I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.

Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.