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Mario and Luigi: Superstar Simulator
2 years ago

Here's a trailer that my longtime friend SNiPER made for a fangame direct project that was cancelled called Project Fanverse. Think of this like a halfway trailer for the update coming up




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(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

5.5 is out!!

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

For this next boss, I'm actually making something normal for once lmao (wip)

Bowser's Furious Disaster

Here's a look at Fire Mario's new special attack! The well known Mario Finale final smash with the inputs being inspired by the earth tremor special attack from The Thousand Year Door