Game
TEAM SLAY-BELLS

8 months ago

Here's a visual idea of what the new movement options will be like.

This also changes how enemies are defeated / dealt with (and makes it easier than it currently was imo)




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Brainstorming idea #3

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I decided to have (non collectable) speed bells!

The regular bells now just keep your maximum speed going, while the speed bells can make you much faster than you would usually be able to go!

Brainstorming idea 1

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If you're going at your running speed, bells will increase your speed if you keep picking them up. (there is a speed cap of course) #Devlog

I just completed a full world in Kick-Bell!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Team work makes the dream work!

a showcase of the character's voices ^^

(still working on making their voices a consistent volume, that will be fixed)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I decided to take some feedback and re-brand the game into Yap being the new protagonist instead of Charlotte!

I hope you all enjoy this small little dev update ^^

Did a multiplayer session of Kick-Bell today! There were a few things that I had to fix during the session, but it was really fun once it was all fixed up! ^^

I got a photo Charlotte and Vanellope mourning the loss of Sophie.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I decided to have a longer video showcasing me playing around a bit, doing some tricks with the new move including some frame-timed ones involving coyote time.

(and I updated the physics a bit since my last post)