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So... "Why?" what is it about?: I don't really know, i don't know the story just yet, but it will be out before november. i thought that i would do a asteroids like game but since it is october, and i took 2 days to finish it, let's get spooky!
7 Days left
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Szayel Aporro Granz - Bleach
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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