Next up
P.S. - is PostScript...
❌ Got chill
✔️ Added nicknames above players
✔️ Added healthbars
✔️ Added shooting ability
Hi, people! ✌️ Here's an update of the game about Birdy! 🐦
The codebase is rebased, the perfomance is improved, the difficult in the Mini-games is turned up!
You can download the game from its page 👉 https://gamejolt.com/games/birdyncrisps/1003785
Hello, dudes! ✌🏼 Here's a huge game update that was created for dedicated game servers!
How to upload this build on your VPS and set up there I'll show you a little bit later 😉 ✌🏼
P.S: But it's still an alpha!
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Hi, folks! ✌️
Here's the first playable level for Vasya ☀️!
It has spikes and... Movable spikes... And flowers! 💮
You can download the game from its page: https://gamejolt.com/games/vasya-and-heat/1007862
Have a nice day! 👋🍸
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
I've decided to paint the game about "Burgers 🍔"
And I will upload the update on my server in an hour.
Here's an update of Birdy! 🐦 🍟 Now he has particles and sound effects for Mini-games. And now the game looks such "juicy". The game's page is still here 👉 https://gamejolt.com/games/birdyncrisps/1003785 But the game's source code is still here 👉 https://codeberg.org/xolatgames/Birdy-wants-crisps
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Hello, bodies! 😎 Here's my new multiplayer game for yous 👉🏼 https://gamejolt.com/games/dhb/924622
It's the prototype yet, but it'll be fixed in the nearest future 😉
















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