10.2.19
-Programmed the structure for each character's ending.
-Fixed a broken map.
10.17.19
-Fixed some programming errors in ending sequences.
-Programmed more of the ending dialogue (there's a lot of this, so I may be at it for a while)
Here's the devlog for October. Check out this link for information about the development of the game! https://www.youtube.com/watch?v=WLfBCUd998Y&feature=youtu.be
10.2.19
-Programmed the structure for each character's ending.
-Fixed a broken map.
10.17.19
-Fixed some programming errors in ending sequences.
-Programmed more of the ending dialogue (there's a lot of this, so I may be at it for a while)
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I was bored, so... ManutKat.
"Our work is never over" they said.
Family band complete!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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