10.2.19
-Programmed the structure for each character's ending.
-Fixed a broken map.
10.17.19
-Fixed some programming errors in ending sequences.
-Programmed more of the ending dialogue (there's a lot of this, so I may be at it for a while)
Here's the devlog for October. Check out this link for information about the development of the game! https://www.youtube.com/watch?v=WLfBCUd998Y&feature=youtu.be
10.2.19
-Programmed the structure for each character's ending.
-Fixed a broken map.
10.17.19
-Fixed some programming errors in ending sequences.
-Programmed more of the ending dialogue (there's a lot of this, so I may be at it for a while)
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Update 2.627
New challenges & new effects!
Why walk when you can jump?
I worked so hard to get all four of them to the end safely, but then...
Made my first ever animation.
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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