Game
Three Nights at Yingo's 2




1 month ago

Here's the list of upcoming features/changes for the Endless Update in Yingo's 2. The listed changes have not been released yet.

(Just updated this. These changes may come in early March.)


Endless Mode:

-Endless mode works now.

-Endless Mode is more challenging.

-The game keeps track of your high score.

-Endless Mode now has a special death screen that judges your score.

Store:

-THE KEY was added.

-The colors in the shop are more aesthetically pleasing.

-The Showtime jingle no longer plays when buying items. (It was a placeholder that I forgot to remove.)

-The bobble and magnet are both actually useful.

Animatronics:

-Yingo no longer waits 100 seconds at the beginning of Endless Mode.

-The secondary danger level gets more dangerous as the difficulty increases. (Rudy is harder.)

-Rudy has quicker move intervals.

-The Rabbit waits longer at the door before attacking.

-The Rabbit will now trigger the door visual cue.

Other Menu Changes:

-The death screen now shows tips that are more relevant.

-The tutorial makes the Rabbit make more sense.

-There's now a settings menu to help you reset save data, retry login, and enter API debug mode.

-The win screen has been changed slightly to look more like the endless score screen.

-The main menu has bigger buttons. (The old ones were tiny.)

Other Visual Changes:

-The animatronics don't disappear from the camera anymore. (Except for the Rabbit SOMETIMES for added difficulty.)

-The ghost was added.

-In harder nights, your flashlight has a red tint.

Other Sound Changes:

-Climax by MeIsZwi plays in the game.

-Added new sounds to outro cutscene.

-Added some crowd noises.

These are all the changes I can remember, I'll tell you if I forget anything.

New Progress:

Misc:

-The settings menu has descriptions of the different options.

-Turning on debug mode shows a pop-up in the corner that shows recent API errors.

Visuals:

-The dark room next to Entrance is now an Arcade.

-The arcade machine now shows important cryptic messages.

-The monitor shows the name of the room you're viewing.

-I polished the ending of the tutorial.

Sounds:

-There are more ambient sounds that play during the night. (Vent sounds, bangs, and more.)

-There's a 1/4 chance for the old Yingo's Theme to play in the main menu.

-The placeholder sound in the shop (The one I mentioned removing last time) has been replaced.

-A song by Cosmic Heartbreak will make a special appearance in the game. (They're a good band, you should check them out.)

1000001561.webp

Ooo cool Yingo's teaser? What could this mean?



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Important News

-Yingo's 2 is accessible to regular players again. I had to temporarily disable it.

-You can now join the Three Nights at Yingo's community.

-You'll be able to play the Yingo's 2 Endless Update in early March!

(Possibly March 1st.)

Three Nights at Yingo's 2 v0.1.0 will be inaccessible for a short time. I'll get it back on soon.

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

I'm almost finished with the Endless Update for Three Nights at Yingo's 2!!! Here's the new cover art I made.

I will be posting a list of upcoming features soon.

blake popgoes evergreen pixelart

One of my composers made a new song for the game. You can now listen to Climax by @MeIsZwi on the Yingo's 2 game page.

A soul desolate

Endless Update is coming soon!