Here’s the very first look at our game mechanics! A quick glimpse —what do you think? Let us know your thoughts in the comments!
Note: Placeholder art is being used at this stage.
Next up
Ever wondered how the dial hand moves in Clockwork Palace? Take a closer look at this small but crucial mechanic that plays a big role in how puzzles unfold. Let us know what you think! #PlaceholderArt #GameMechanic
Culture-inspired gems in the making! Here’s a look of our team’s progress so far! Inspiration drawn from South Asian & Middle Eastern influences. What do you think makes a game reflect its cultural roots?
We’re back with another stunning scene created by our Art Team.
Stay tuned for more!
#StudioSaffron #Cinematics #GameArt #BehindTheScenes #ConceptArt #FridayArt
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
From sketch to scene—our journey through the dunes comes alive under a starlit sky. What adventures do you imagine unfolding here?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
5 Reasons Why Game Developers Prefer Human-Composed Music Over AI-Generated Tracks
Our developers dread the game crashing bug the most, especially the one that you can’t generate yourself but is filed.
Comment below on what ticks you off most often!
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
In some game studios, the rush to meet deadlines often means sacrificing key practices that could elevate development.
What are some practices you think studios are overlooking?
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