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10
20 hours ago

Here’s what I’ve got so far! Next, I’ll be adding damage to the projectile and a splatter when it hits the ground. #gamedev




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Adjusted the knockback and camera shake effects separately for explosions and normal damage. Each now has its unique feel, what do you think?

#gamedev #indiedev #indiegame

How’s the new Explosive Enemy look fellas?

#gamedev #indiedev #indiegame

Implemented knockback mechanics! What do you guys think about the effect?

#gamedev #indiedev #indiegame

Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

You guys do not know how much time I spent creating the Bullet Shell casings mechanic. It took me a solid 6 to 7 hours straight! 😅

Anyway, here is the result, let me know what do you guys think. #gamedev

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Added a smooth flickering effect for the explosive zombies as they get closer or move away from the player. What do you think of this touch? #gamedev

I feel like the light flickering looks great now! What do you think? #gamedev

@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!

Added a splatter and updated the projectile sprite, how does it look now? #gamedev