2 years ago
Here's what me and my gf created for a partner project we had to do today. We used 3DS Max for modeling and texturing. We took turns every 5 minutes.
Next up
Made this thing for no reason
Model of the week for my class.
Here's my first ever zbrush sculpt.
Made a little block animation. Took about 8 hours in total of making it. I used 3DS Max for this.
Otis in Underwater 🌊
Here's a simple animation I did 3 weeks ago in 3DS Max
Quadruped assignment. We have to sculpt an animal that has 4 or more legs and give it a mount. I am using zbrush for this. This is a clay render, I'm gonna add materials when I go back next week.
I don't even count this as a Devlog but i made a very short animation test with Belle's model
Fish Reaper
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