The Brand new update for Callowman Vs the Star Forces is out now! Here is a Trailer!
Not every piece of promised content is here, however it will be added in a future update! Now here is a list of all the content was was added in time for this update!
NEW STAGES
Two new levels have been added, they can be accessed via chapter select!
— BOUNCING HILLS —
Return to the bouncing hills, home to Grembo and sadly the evil waddlers and Shade, who are still out for revenge!
— DOUBLE DYSTOPIA —
Callowman is thrusted forward into the future and must fight through robots controlled by a robotic evil fake Callowman called Callowtron!
NEW ENEMIES
Both the new levels have new enemies and Bosses!
— THE WADDLERS —
The Waddler army from The Legend of Grembo now challenge the strong Callowman, including a new waddler who doesn’t waddle, rather they bounce!
— THE NEO ARMY —
The Future will bring robots, these robots may seem familiar, but they’re new, and they have some new abilities and attributes! making them tough to take down!
— THE BOSSES —
With new Levels comes new bosses to fight! These two bosses are not apart of the Star Forces, rather they’re their own thing. Shade from The legend of Grembo and The Evil Robo-Fake Callowtron are here to fight Callowman!
NEW ITEMS
There are 5 new shop items added to the pool!
— THE TOP HAT —
Gives the player a permanent boost in power and speed.
The player cannot buy any more items for the duration of the level
— ELECTRIC SPARK —
When the player attacks they will shoot out electric sparks.
The attacks deal 1 damage, but hit multiple times
— METEOR SHOWER —
When the player presses attack they will spawn a meteor that will hurt enemies
They land quite far ahead of the player making it hard to aim
— EXPLOSION —
When hit the player will explode, dealing damage to nearby enemies
— BOXING GLOVES —
All Hits from the player deal lots more knockback!
ADDITIONAL CHANGES/ADDITIONS
There are also several other changes/additions
— CHANGES —
Callowman no longer drifts when moving
Knockback and damage on Callowman’s attacks have been altered
Any enemy with a projectile attack now will wait longer before shooting
Callowman will loose all momentum when blocking
— ADDITONS —
The menu has been updated, the camera now visits new locations while circling the map
There is a new pause menu
I HOPE YOU ENJOY THIS BRAND NEW UPDATE TO CALLOWMAN VS THE STAR FORCES, MORE CONTENT WILL BE ADDED LATER DOWN THE LINE!
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