First of all, I've been working on the title screen, and reached the final idea for what I want the title screen to look like, but it's still a prototype.

It may not look like much, but it'll get better as the development progresses.
Also, to add some personality to the title screen (I guess) is this!

When your cursor highlights the button, this picture of Sonic will slide on in with the text describing what the button will take you too!
Also here are some other shots of where I based this image off from!


I had used the model from Sonic Forces as a basis for the art.
Now, I have also tried to work a bit on the UI for the 'Overworld' gameplay part. Here's what it looks like so far (subjected to change of course!)

Looks bland. But it'll be fairly detailed soon enough. You may be wondering what the movement indicator is? Well, it just tracks what Sonic is doing, like standing still or jumping and running and all that sort of stuff.
Also some overworld work. I've been working on 'Route 1' of the game, pretty much where you meet your first batch of enemies and stuff like that.



Still ugly looking, but this too will look great in the final product, as well as the rest of the game.
I have no planned release date for the demo. But the demo will be set in the prologue chapter of the game, as well as be filled with stuff to do! I am still hard at work on the battle system, and won't share anything about it until I have a trailer for the game made. But thank you for taking a little look at the game, even though it looks like crap lol.
Have a good day!











0 comments