5 years ago

Hey Brooke! Our team's curious about how Jackbox's team is able to effectively "follow the fun" once they've started working on a game. How do they trim the boring parts to make the games engaging, and how do they nail the aesthetic of every minigame?




0 comments

Loading...

Next up

Spooky season is extended! 🎃 Join DeejayKnight on the front page of Twitch for the Spoopy Jam winners’ games!  ⏰ 9 AM PT: grab some snacks and keep the lights on.👀 It’s about to get spoopy!👻

🏆👻Meet the winners of the Spoopy Jam presented by Game Jolt, AWS and Beamable! Every day is Halloween!🎃

Devs Play

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

What you all think

Finished work on the emotions of a new character for the tank universe

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!