Hey Brooke! Our team's curious about how Jackbox's team is able to effectively "follow the fun" once they've started working on a game. How do they trim the boring parts to make the games engaging, and how do they nail the aesthetic of every minigame?
Next up
Spooky season is extended! 🎃 Join DeejayKnight on the front page of Twitch for the Spoopy Jam winners’ games! ⏰ 9 AM PT: grab some snacks and keep the lights on.👀 It’s about to get spoopy!👻
🏆👻Meet the winners of the Spoopy Jam presented by Game Jolt, AWS and Beamable! Every day is Halloween!🎃
Devs Play
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
Chiaki Nanami!
What you all think
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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