22, Technical Designer & Audio Designer. I joined Game Jolt to check out other games, but now I'm making them!

Our game was working great, then we packaged it and the package is just busted. Lesson learned I suppose. Hope we can get out an updated version after the decisions come in for anyone that would want to play!

Hey Brooke! Our team's curious about how Jackbox's team is able to effectively "follow the fun" once they've started working on a game. How do they trim the boring parts to make the games engaging, and how do they nail the aesthetic of every minigame?

Glad to have you! Our team's question: how do you add lots of life into smaller parts of the game without rapidly increasing scope?