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52
2 years ago

hey everyone, I'm starting work on my first commercial game (Idk the title yet) it's going to be a horror game using unity's High-definition render pipeline (HDRP)

the only thing I have done so far is the movement and some lighting stuff.




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okay small new game is up https://i-will-probably-die.itch.io/just-like-run-fast you can play it here.

gonna take some time off so I can learn Godot so don't expect much in content for a little while.

I couldn't get any real work done on the video because I got sick, but I'm hoping to have it done soon.

by today, I made a barrel (taking some time to learn 3d modeling better.)

Might not be flashy or 100% finished but options are very important for games so yeah, one step closer to releasing a demo.

I have the design for the main menu done, still need to do most of the code but this is a start

got the pistol animations done, coin slot machine idea

(only showing reload because it's the only interesting one)

Merry Christmas (or whatever else you celebrate)

I couldn't get much done and well I've mostly been on break from game dev so hope everyone is doing well, and let's hope for a good new year.

Made a little Demo, if people like it I'll flesh it out more but hope you enjoy

https://gamejolt.com/games/Just-A-Main-Menu/851910

Started work on my first commercial game, and saying that my dumb shape dating game is a 500 view I decided to make it into a full release so yeah, got everything I want in the dialogue system done so here's the first view of the game

Been working on my 3d modeling recently, I did the doughnut (You'll might have to fullscreen the image)

Got the selection screen ready, looking to get a demo out by the end of March or something