Game
Midnight Special

5 hours ago

Hey everyone! Patch 1.2.9 is now live with the True Ending and major fixes. Also on Spring Sale right now! Here's the full breakdown:


Highlights

  • New True Ending, available from the Play Again menu

  • New Curator Page

  • Major fixes for Ivan’s final boss QTE, shotgun behavior, and Skull Spider attacks

UI & Menus

  • Added Close and Take All functions to containers. Individual item selection has been removed.

  • Fixed an issue where pressing Escape/Pause while the container prompt was active could break menus.

  • Fixed a bug where the cursor required the inventory to be opened and closed before the T/Y function could be used.

  • Fixed inventory not displaying after saving, returning to the title screen, and then loading specific rooms.

  • Added a Document Read state to improve filtering when many documents are present.

  • Added a location selector in the upstairs area so players can choose between going to the kitchen or the hallway.

Gameplay & Combat

  • Fixed Skull Spider logic where its attack would break when switching scenes. Scene switching and similar interactions are now blocked while the player is under attack.

  • Fixed shotgun persistence when it was dropped and the scene was switched.

  • Fixed movement breaking after exiting the hole-in-the-wall scene when the player had switched from the standard weapon to the shotgun before exiting.

  • Fixed Ivan’s QTE being delayed during the final boss battle.

  • Fixed a Y-axis/aim issue during Ivan’s QTE.

  • Fixed bullet checks when entering the hole during Ivan’s boss battle by adding new pickup variable logic with a save failsafe. Equipping or unequipping the shotgun in the inventory now automatically sets the pickup variable to true.

  • Added a shell inventory check when entering Ivan’s boss battle if the player has no shells.

Items & Inventory

  • Added lighter fluid to the correct inventory category.

  • The necklace now properly disables in locations where it is used (Woods 2, Golden Room).

Audio

  • Disabled Skull Spider sound when the player walks through the trigger.

Graphics

  • Fixed MrHappy light visibility issues.

  • Removed a black pixel artifact from Angel Close.

  • Added a Speaker label.

Content

  • Implemented the True Ending, available in the Play Again menu.

  • Added the Curator Page.

Known Issues (Next Update)

These are on our radar and planned for a future update:

  • Inconsistent room transitions

  • Localization issues introduced with the new content

  • Game starts in windowed mode when you restart

  • Demo portion of the game is behind on updates

  • Controller scheme selection doesn’t yet remember your choice

  • General menu inconsistencies

Thank you for playing and for all the feedback—it really helps tighten each update.



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Sale Details

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- Sale Period: March 19–26, 2026

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