Highlights
New True Ending, available from the Play Again menu
New Curator Page
Major fixes for Ivan’s final boss QTE, shotgun behavior, and Skull Spider attacks
UI & Menus
Added Close and Take All functions to containers. Individual item selection has been removed.
Fixed an issue where pressing Escape/Pause while the container prompt was active could break menus.
Fixed a bug where the cursor required the inventory to be opened and closed before the T/Y function could be used.
Fixed inventory not displaying after saving, returning to the title screen, and then loading specific rooms.
Added a Document Read state to improve filtering when many documents are present.
Added a location selector in the upstairs area so players can choose between going to the kitchen or the hallway.
Gameplay & Combat
Fixed Skull Spider logic where its attack would break when switching scenes. Scene switching and similar interactions are now blocked while the player is under attack.
Fixed shotgun persistence when it was dropped and the scene was switched.
Fixed movement breaking after exiting the hole-in-the-wall scene when the player had switched from the standard weapon to the shotgun before exiting.
Fixed Ivan’s QTE being delayed during the final boss battle.
Fixed a Y-axis/aim issue during Ivan’s QTE.
Fixed bullet checks when entering the hole during Ivan’s boss battle by adding new pickup variable logic with a save failsafe. Equipping or unequipping the shotgun in the inventory now automatically sets the pickup variable to true.
Added a shell inventory check when entering Ivan’s boss battle if the player has no shells.
Items & Inventory
Added lighter fluid to the correct inventory category.
The necklace now properly disables in locations where it is used (Woods 2, Golden Room).
Audio
Disabled Skull Spider sound when the player walks through the trigger.
Graphics
Fixed MrHappy light visibility issues.
Removed a black pixel artifact from Angel Close.
Added a Speaker label.
Content
Implemented the True Ending, available in the Play Again menu.
Added the Curator Page.
Known Issues (Next Update)
These are on our radar and planned for a future update:
Inconsistent room transitions
Localization issues introduced with the new content
Game starts in windowed mode when you restart
Demo portion of the game is behind on updates
Controller scheme selection doesn’t yet remember your choice
General menu inconsistencies
Thank you for playing and for all the feedback—it really helps tighten each update.














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