Game
You're Doomed

6 years ago

Hey everyone, we've been approved for Nintendo Switch development! We're still bringing the game to PC, PS4 and XBox One. Here's our new logo, what do you guys think?




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The third version of the You're Doomed Pre-Alpha is out now! There's a new level, new enemies, new weapons, new effects, and loads of code updates and optimisations!

Our 'Rock' Chucker enemy hurls rocks that burst into a spiky rock formation which it is advisable to avoid.

Hey everyone, the Kickstarter for You're Doomed is live now! If you can take a look and spread it around we'd really appreciate it. https://www.kickstarter.com/projects/blackdragonstudios/youre-do…

Hi Guys, there's a new weekly technical art update on the blog. The tech art update this week is looking at efficiency in the animation pipeline with the Unreal Engine's retargetting tools. https://www.blackdragon-studios.com/post/weekly-tech-art-update

Hey guys we've got a new Monday Tech update up on the Blog: https://www.blackdragon-studios.com/post/monday-tech-update-quad… I'm showing off the new Quad Shot weapon and its ricocheting bullets in this one!

Hello all, there is a new weekly tech update on the blog. This week’s tech update for You’re Doomed focuses on the new sludge effects, how they were created, and the trial error our indie studio went through to create them.

https://www.blackdragon-studios.com/post/weekly-you-re-doomed-te…

Hey everyone, the Kickstarter for You're Doomed is live now! If you can take a look and spread it around we'd really appreciate it. https://www.kickstarter.com/projects/blackdragonstudios/youre-do…

Hi Guys, there's a new weekly technical art update on the blog. The tech art update this week is looking at efficiency in the animation pipeline with the Unreal Engine's retargetting tools. https://www.blackdragon-studios.com/post/weekly-tech-art-update

Hello everybody!

We've got a new tech update on the blog. This time we're having a look at the completed Quad Shot weapon and its final functionality; as well as a quick look into how we're using Substance Designer in our workflow.

https://www.blackdragon-studios.com/post/wednesday-tech-update

The third version of the You're Doomed Pre-Alpha is out now! There's a new level, new enemies, new weapons, new effects, and loads of code updates and optimisations!

Get it here: https://gamejolt.com/games/YoureDoomed/415142