update 0.17:
new:
- added something special to the last level
- reworked monster spawn system to be more consistant
- 2 new safe room posters
- 2 brand new monsters
- new structure: item charger
- added more stuff in main menu + difficulties now have descriptions
- 7 new levels
- structures will now show their descriptions when you approach them
- 2 new intermission levels
- new alt main menu theme made by ALLEXlog/
other:
- fixed z-fighting of slow puddles and decals on the floor
- gneel and stitchy will take more time to start chasing the player when they see them
- improved stitchy's crawling animation
- stitchy now has a looped chasing sound
- skinwalker now only spawns in hard difficulty
- medium difficulty time bonus reduced from 4 minutes to 3
- player can now kick while being trapped in a bear trap
- skinwalker can now take damage from explosions (oops)
- minor level tweaks and changes
- buffed wall mimics speed
- buffed skinwalker's ability
update 0.17.1
- more healing items will spawn when at low health
- more sanity pills will spawn when at low sanity
- new special alt main menu track
- fixed a weird bug with glass in a level
- fixed something but i forgot what was that
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