Game
A Soul at Fredbear's (outdated)
11 months ago

Hey folks! I'm here today to tell ya that the 0.0.1 Alpha version will have only Fredbear and Springbonnie as 2 only enemies, that's couse I'm making the others renders and their AI it's so dificult to program, thank you for understanding ❤️




0 comments

Loading...

Next up

I just need some help

If you're interested you can contact me trough Discord (darkstonegames) or Twitter/X (https://x.com/DarkStoneDevOff).

This is how the game's looking. I'm trying my best but I never used Godot as the main engine until a month ago (I know that's enough time to learn an engine perfectly, but I never had programmed on GDScript) and it's taking me sometime to progress.

I'm taking a break a few days, so I can return motivated to finish the Demo. During the break I was preparing this for all of ya so as not to leave ya without no content at this time (Yeah, I love Springbonnie and his eyes without pupils)

So, here is what I have by the moment, hope you like it

This is how the menu is looking right now, let me know what do you think about it!

And I think that I could publish the Beta in a few hours, but I don't promise nothing. It's just a lilttle bug fixes and content amend. Hope to be able to publish it before next week! Until then, I leave ya an image of a camera.

A lil WIP about how's the map model going

Office progress: The idea it's finished, just gotta do the lights and then import the rest of the models.

This is the ASaF original scrolling (Office looks like this due to blender texture exporting problems, will fix it in the future or just remake it)