Screenshots





Every single character is stored in the same blueprint, which means that if the player chooses a character all the other ones are invisible, and only the ones they chose are visible.

Every single bit of code is stored inside the event graph, which looks like one big spaghetti mess

Every character has their own animation blueprint, with some even having multiple, storing their idle, walking, and running animations. And knowing when to play them.
How far is the game?
Right now the game has come along way, but is not stable enough for release. And not every feature i am planning on has been added yet. So please, be patient, and this will turn into a great game.
Map 1 is being reworked and is almost done, Map 2 is done.
Right now 9/10 characters have been added. But not all are completely finished yet.
Please remember, if you have any questions about how i do things, or the progression of the game. Feel free to ask. And don't forget to join the discord!
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