Game
A Soul at Fredbear's (outdated)
11 months ago

Hey folks! I wanted to tell you that the first Alpha version will NOT have the AI ​​of fredbear and springbonnie due to several problems I am having, I think I will be able to finish the alpha in 5 hours... I am very sorry, I hope you understood. ❤️




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I'll be remaking ASaF. Read the article if you wanna know what'll happen with it.

I'm taking a break a few days, so I can return motivated to finish the Demo. During the break I was preparing this for all of ya so as not to leave ya without no content at this time (Yeah, I love Springbonnie and his eyes without pupils)

Something important it's coming...

If you're interested you can contact me trough Discord (darkstonegames) or Twitter/X (https://x.com/DarkStoneDevOff).

As an apologize here are two renders of the new Fredbear and Springbonnie models which gonna be used for the remaster of ASaF. Next post will be of the restaurant/map of the game. Love yall guys!

This is how the game's looking. I'm trying my best but I never used Godot as the main engine until a month ago (I know that's enough time to learn an engine perfectly, but I never had programmed on GDScript) and it's taking me sometime to progress.

This is the ASaF original scrolling (Office looks like this due to blender texture exporting problems, will fix it in the future or just remake it)

Office progress: The idea it's finished, just gotta do the lights and then import the rest of the models.

First devlog, you can let me know how do you think. It's not obviously the final version, only an idea about how I want it. It have a lil bug on the displacement. Gonna work on it tomorrow, I put on it today like 12h and I only did this. WOW

So, here is what I have by the moment, hope you like it