Next up
Hey folks! New build is here!
What's new:
- added glory kills;
- fixed guns;
-added lightning;
-added effects;
-added teleports for enemies;
-added bonus ammo if you run out of ammo;
-added pause.
Creating a dubstep drop (for the first time). Sounds not bad, huh? Check the game with this bomb!
gamejolt.com/games/moai_mlg/718560
"Fallen Madman - Bad". If the game was against the main character.
I hope the quality has not deteriorated, otherwise, here are links:
Cyberpunk-like boss fight music.
soundcloud.com/fallen-madman/guard
I experimented with synthesizers, and it turned out to be a pretty cool sound. And no matter how much I try, the music I create still sounds like an OST to the game :D
What if at the time of Atari there would have been a dynamic and brutal game with the current idea of the shooter genre? Then it would have the same brutal track, even in 8 bits. I turned this idea into reality!
Testing new weapons and enemies. Remade hitboxes, platform generation and damage.
I'm still alive, just working on something real big.
Yup, i don't know what "video/sound quality" is.
Nope, it's not Skyrim 6.
Yes, all of this except for sprites was created by me.
...
oh boi is this "русский язык"?
New build is here! Added game menu; added new creatures; added bows; added huts (jungle biome); added music; added something else (i don't remember) and fixed some stuff. Now me trying to optimize shadows and be alive. Stay frosty and report any bugs.
Hey folks! New build is here!
What's new:
- added a flicker to pickups (weapons);
- added a quick change weapon key [Q];
- fixed shadows position;
- fixed pickups collision;
- added new enemies;
- fixed config error.
Funny (oh god what have i done)
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