Next up
Hey folks! New build is here!
What's new:
- added a flicker to pickups (weapons);
- added a quick change weapon key [Q];
- fixed shadows position;
- fixed pickups collision;
- added new enemies;
- fixed config error.
What if at the time of Atari there would have been a dynamic and brutal game with the current idea of the shooter genre? Then it would have the same brutal track, even in 8 bits. I turned this idea into reality!
Funny (oh god what have i done)
Creating a dubstep drop (for the first time). Sounds not bad, huh? Check the game with this bomb!
gamejolt.com/games/moai_mlg/718560
Cyberpunk-like boss fight music.
soundcloud.com/fallen-madman/guard
I experimented with synthesizers, and it turned out to be a pretty cool sound. And no matter how much I try, the music I create still sounds like an OST to the game :D
A new demo is available!
Some things can be changed during development. Sprites will be replaced.
Check other projects: gamejolt.com/@FallenMadman/games
I'm still alive, just working on something real big.
Yup, i don't know what "video/sound quality" is.
Nope, it's not Skyrim 6.
Yes, all of this except for sprites was created by me.
...
oh boi is this "русский язык"?
"Fallen Madman - Bad". If the game was against the main character.
I hope the quality has not deteriorated, otherwise, here are links:
New build is here! Added game menu; added new creatures; added bows; added huts (jungle biome); added music; added something else (i don't remember) and fixed some stuff. Now me trying to optimize shadows and be alive. Stay frosty and report any bugs.
Hey folks! New build is here!
What's new;
-add "realistic" shadows;
-add weapons'n'pickups notifications;
-remade stripes;
-add physics to items and auto pick up;
-fixed bugs with surfaces.
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