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2,692
4 years ago

Hey, guys. A few of you might know me back from the days I tried to make a Kirby RPG. I'm back but under another name and on another project.

Here's a slice of that time!




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Day 1 & 2 of daily challenge. I worked on controllers, more helpful options, and some other goodies here.

Sorry! I swear I'm working on more things, but I'm also tidying up a bunch of menus like this one... At least you can look at some more of these Base Break cards in the inspector for now...?

Card binder 99% complete. Added some scroll bars to the scene as well a better ratio gauges and better window back to separate the elements a little more. The card collecting minigame will be lit tbh, but I will move on now to something new now.

A very quick and silly Kirby doodle I made in Inkscape while experimenting with a tablet setup; thought he was too silly not to share.

I've been using Inkscape for about 15 years, but have never bothered with the tablet features until now.

: Inkscape

I AM ON DAY 8. I post daily in other places of my daily gamedev series, but I will post some highlights here like this wonderful fixing of the title screen for the newest version!

Heavily inspired by Kingdom Hearts 2.

This week's #FanArtFriday celebrates Kirby!

Complete the quest and you'll get Coins!

Day 3. Save/load screen. Added autosave. Tallied EXP score might be a thing I want to do below the usual Style Level.

Sorting out Base Break baseball cards!

Never give me Bomb in Kirby Fighters 2

Things will go nuclear :3

Day 14 stuff! My daily streak on Bsky is going strong!

I showcased my new battle camera a little more! And I gave enemies some new poses. I still have to update the party's sprites...