Game
Underbattle 3
4 years ago

Hey guys, another long day of working on Underbattle 3! I've made some decent progress today which you can read up below.


  • bugs fixed

    • collisions of the player won't be noticed continously unless the colliding object moves


  • improvements

    • made the attacks move by changing the position instead of using rigidbodies => slightly better performance by removing useless physik functions


  • changes

    • improved the user interface by making the FPS-text smaller and also adding "FPS: " to make it clear what the number indicates



I also decided to not post updates everyday but less frequently like every second or third day because it always takes so long to write these posts for only showing a few changes to the game.



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Hey guys, here is version 0.3.0! The game now moved into Beta-Phase (most/all bugs should be fixed and the game is in a stable version but there is still only Toriel with one attack. Infos for the new version below.

Hey, sorry for not being online for long, I had stress with school. Here's what me and my friend achieved in the meantime:

- simple dialogue system

- tilemap and very simple world generation

https://gamejolt.com/games/mighty_knight/658708 (unlisted)

https://discord.gg/yGmvKRegWf

Wow, 100 Followers already? Thank you guys so much for your support! :D

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Just released the first beta of Squizzle :D

Squizzle is a 2D pixel platformer. There are currently only 2 demo levels as a preview for the final game.

Game page: https://gamejolt.com/games/squizzle/728673

Discord Server: https://discord.gg/5ubUgAhFhH

Hey guys, quick news for Underbattle 3:

- started with the battle system (you can now choose between Fight, Act and Item)

- made the rest of the sprites sharpened

game & other info below

Hey, some news for Underbattle 3:

I'm now working on the first Fight: Toriel.

More info below.

DELTATRAVELER - v3.1.0 Preview Build 6

Heyo! It's actually been 3 years already? Time has passed so fast...

I wanted to use this opportunity to thank everyone that has gamed my games, passed on my posts and followed me along (damn my rhymes are awful) :D

Onto another great year! #spawnday