Game
Regrowth
4 years ago

Hey guys!

Here's v1.0.4 and also a weeklong 15% discount! :)
Lots of stuff has changed and I'm progressing rapidly towards the upcoming level editor!
Grab it while it's cheap! :D


Hey guys!

Here's v1.0.4 and also a weeklong 15% discount!

Sorry for the slow update process, but lots of stuff came up.

Now there is a graphics settings panel, and an undo-redo feature which will be useful for the upcoming level editor! :)

After you've lost a level, you can have a final look at it, helping you finding your mistake and on windy levels you can see how far a seed can be carried during the wind's duration.

The level progressing got a bit more balanced, and fixed a couple of stuff.

There is now a Serbian localisation thanks to Marko "romanizat" Josifović and Radoš "rammba" Milićev!

Oh and sadly the new stuff haven't been localised yet. Stay tuned! :)

Features

  • Lots of new graphics settings: Display Mode, Resolution, Refresh Rate, Lock Frame Rate, Vertical Sync. (Sorry Mark! :) )

  • After losing a level, you can inspect the end state of the island. (Thanks AztAdom, and unknown "feedbackers")

  • Distance indicator for wind: displays the number of tiles a seed can fly during the wind's full duration. (Thanks quality postpunk bois! :) )

  • Added a teaser for the workshop. :)

  • Undo-Redo before the level starts.

  • Serbian localisation.

  • "Trajectory" got easier.

  • "Enclose" got easier, its previous version is now present at the later part of the branch.

  • "Separation" got replaced with an easier new map, called "Rejuvenation". "Separation" got moved to the later, harder part of the branch.

Fixes

  • On some machines the CPU ticked in a way that snails and bees had a hard time reaching their destination and they were "stepping" back and forth a few times before they would finally consider it reached.

  • On some machines the "Merge" level dried out too soon.

  • After defeating Deimos the game is no longer resumable/restartable.

  • Opening the settings panel in the intro level crashed the game.

  • Settings panel's language dropdown sometimes wasn't undone on undo.

  • Localisation fixes.

  • After the game has ended, tiles are no longer interactable.

  • The "Portgate Studios" intro clip couldn't finish on some Windows 7 machines due to having 1440p high resolution. So added an 1080p version, and also a WMV version to cover more machines. If a machine doesn't support any of these versions, the intro sequence is skipped.



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