3 years ago

Hey Guys! I recently opened a new page for my upcoming game, "Xhander Multiversal," featuring action 2D platforming, satisfying bosses and travelling through levels. Check out the game now & stay tuned for it's release!(March 10th) https://gamejolt.com/games/XMultiverse/781416




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Welcome to "Clueless Caleb," an isometric 2d, adventure game!

You play as Caleb and his family of Smiths, who get trapped in a board game by the Great Minotaur, after his dad may have bought the game from an unsettling store... 

https://gamejolt.com/games/CluelessCalebGame/897571

#spawnday Yoooo it's my spawnday today

Art by @StudioVermin

Just released a Launch Trailer for my latest game, "Xhander Trivia!" You can find the game itself available to play by clicking the link below:

https://gamejolt.com/games/XTrivia/773413

Hope you enjoy and have a Happy NEW Year!

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

@Benaiez is a Jolter to Watch and game dev! Follow @Benaiez before the quest ends on April 14 and you'll get Coins!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.