

Hey guys, it's been a while since I last posted but I still have been working on RGB π Here's a screenshot of one of the new levels, Volcanic Valley! Also do you guys prefer the new design for Bitman or the old 'square' design?
Next up
Things are getting a little spooky for #screenshotsaturday #RGB
Here's a video showing of some of the new improved visuals I've been working on the past week for #screenshotsaturday, let me know what you think! π
Before and after for the Temple zone. I don't post here too often but I post more regular updates on my twitter so please follow me there if you're interested in seeing more of the development of RGB :)
Here's a before and after a little rework to the background in Crystal Cavern for this #screenshotsaturday! What do you think of these changes?
RGB Pre-alpha demo: https://gamejolt.com/games/rgb/501014
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Forgot to share this for #screenshotsaturday, but here a look at the pretty much finished visual assets for the snow level in #RGB
Currently working on assets for a snow themed level! Here's a gif for #screenshotsaturday #RGB
Inayah - Life After Gods is OUT NOW on Steam!
Celebrate the game's release by completing our quests!
You can play the demo or get the full game atΒ https://bit.ly/steaminayah
Here's another showcase of the evolution of RGB. First image is the current version while the second is an older build. This level is inspired off of my home in the pacific northwest!
Follow my twitter for more updates on the game's development!
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