Game
Five Nights at Steve's Remastered

3 hours ago

Hey, guys! So, a couple things happening for the development of the recoded version.


To start off, I know I put in a previous post that I was going to add more customization options for the custom night, but after thinking about it, I'm going to scrap those. I was basically trying to come up with random things to justify having more customization, and it didn't feel like it was going to work out. So, the custom night is going to run roughly the same, just with the redone coding.

And speaking of which, I'm getting closer to finishing! I just have a few more mobs to complete before the game will be in a pretty much final state, so I hope you're looking forward to better coding! (Also, the game size has been reduced to under 600 MB)



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