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Some shots of getting from concept art to real buildings in game....Here's the school and the bar from the town in their finished forms! It's sad to see so much concept art being killed by AI now :(
Some of the newer shots vs. some of our very oldest! The water is looking good, which is setting me up for my own short vacation this week! When I come back, I'll share a few game codes with y'all <3
We've tried to make the world of Critter Cove feel like it's made from... well, trash. But good trash, and you can clean up many buildings! Oh and I didn't mention yesterday but we have a BIG free demo on Steam -- we're hoping to upload here soon.
Diving this morning using the new wetsuit we made for the update We have lots of underwater areas but unlike say, Subnautica, we've passed on the terrifying horrors... for now 🌊 What's everyone's fav underwater game? Mine is probably Ecco but I am old
Hello, making games is hard, I'm new here but see a lot of people making games, so if anyone has anyone questions about releasing and what worked / didn't work our game, hit me up! Not an expert but been doing this a (very) long time Pictured: Gamedev
Another house i made long time ago.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
I worked so hard to get all four of them to the end safely, but then...















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