Okay, so I added these balloons that pop and bounce you up when you jump on them. They’re set to respawn every five seconds or so, and they’re just a ton of fun to use.
Anyway, I’ve started getting really into level design. I’ve mostly done the tiling and enemy placement for what I think is probably going to be the first level. It’s only a 6400x1600 room but I might even be able to drop a playable teaser or something if I continue going at this pace.
I also started work on a tileset for like an ice level and I really like the way it came out. I learned a lot of lessons from making the first tileset and oh boy, are there just more efficient ways to do things.
Anyway, that’s the update, hope you guys are having a fantastic one!
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