Next up
I got a little creative block working on the lake level, so I skipped ahead for a bit.
This is the Boss Rush arena event! You fight many/all bosses back-to-back here.
I decided to go crazy with 3D effects here, since it happens in a virtual reality room.
Some new background elements in Chapter 4 (N). The sky's a little less barren now that there are more floating rocks off in the background.
These also use 3D depth for accurate scaling, parallax scrolling, and distance fog.
Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.
⚠️ The game has a free Steam Weekend from August 7 to August 11!
Try the game now: https://bit.ly/LynkedSteam
I updated the character select screen again!
I ditched the blurred overlay background for a stylish color-changing gradient, and added a spotlight to justify the players' shadows.
I also combined player & difficulty onto 1 screen for efficiency.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Chapter 4 (K) is DONE! And about time too - that's my longest level to date.
With that, Phase 3 (of 3) Milestone 2 (of 4) is now done! The end of this 7+ year project is finally nearing completion, and I can't wait to share it with you all.
More underwater friends :)
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Sure has been a while since I posted something new, huh? Well, that's because I've been working on something big (that, and bugfixing).
Here's a little preview of that something!
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