JohnBrink @JohnBrink
Joined almost 9 years ago
Dev
Software developer by day, game designer by night. I'm John Brink (AKA MoscowModder), a one-man, low-budget indie game studio, making stuff I love for its own sake.
Game design is my passion and has been my dream job since I was young. Okay, so it’s not my official job title now, but it’s been a satisfying hobby since 2009. Carnage in Space is the culmination of the ideas I’ve had in my head for ages.
I primarily make these games because I like to. If you get some enjoyment out of them, that’s just a bonus. If their difficulty frustrates you and makes you scream in helpless rage... well, that’s even better.

FINAL UPDATE: Kodon and More
Carnage in Space: Crucible is now out of Early Access!

Loading...Reminder - Carnage in Space: Crucible is finally releasing in just 4 days! Here's the last trailer for anyone who hasn't seen it yet.
I can't wait to share it with you all!

Loading...WE'VE GOT A RELEASE DATE, BABY!
It's been a LOOOONG time coming - this game's been in development for OVER 8 YEARS and I couldn't be more excited to share it with you all in just 24 days!
Finally! I left this one last detail (some missing hero conversations) undone for quite some time, but with that, the game is 100% CONTENT COMPLETE!
Now all that's left before release is QA, some achievements, and a trailer!

