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18
Game
Blockhead 2D
2 years ago

Hey there! As promised, here's a gameplay video of the most recent update to show off some of the CPU capabilities and bug fixes. Available on both GameJolt and Steam! Enjoy. :)

Steam version: https://store.steampowered.com/app/2062800/Blockhead_2D/




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Hi there! Here again with a couple of new graphical changes.

-Everything you can jump on is now lined black!

-A few textures have been improved and upscaled!

Enjoy the game!

Day 3 of converting a 3.5 Godot project into Godot 4.2

Guess I gotta make a new model and reimport it lmao

Could totally pass as the game's antagonist

PERSEPHONE is officially released and available for purchase! It also comes with controller support and some sound tweaks. Check it out now! https://store.steampowered.com/app/3162670/PERSEPHONE/

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

The Valentines Day update has GOT to be my favorite thus far! Though, I can't wait to make a leprechaun chase the player next update...

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.

Ladies and gentlemen, here's a FULL compilation of Blockhead 2D's special minigame modes! Be sure to watch and check out the storepage.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

I am still working on the game and it's undergoing a ton of changes, like lighting, mechanics, etc. I did decide to keep using Godot 3.5 because the project as it stands is much more stable. Video and a new version will be uploaded soon!