Heya...we are not sure anymore if we want to make games in our current state of life...it just hasn't been sustaining or fun. We are going to stop game developing and going to back to being just furries at a fur con. See you somewhere else! Furries Unite!
Next up
Do you know what's up? We got you! Yes, that's it! We got all of you (or what we believe was all of you) The game has indeed gone into a one-day hiatus state...but the game was never discontinued. April fools over, not Comet's Light. There's much to do.
Arthur here...heya! The literal 2 people following us, and you, non-follower visitor as well! Here in this update, I'm announcing our first version of our starting area! Nepking! Here's what I've been working on...
We have developed "hub" animations. These animations serve for when the characters interact with each other or when the player reaches safe places. These animations are unique area per area, these are for the starting area.
Heya! I designed the first room of the game by hand! Here's how it looks:
Hello! Maeve Raeve here! Got some save points ready! We were going for books, more to say a diary, where you write everything you've done so far on it, saving your progress...If you have any color suggestions that'd be nice!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Why walk when you can jump?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Explosive domino effect
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