Game
Comet's Light (Can't access team account, stand by.)



6 years ago

Arthur here...heya! The literal 2 people following us, and you, non-follower visitor as well!
Here in this update, I'm announcing our first version of our starting area! Nepking! Here's what I've been working on...




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Heya...we are not sure anymore if we want to make games in our current state of life...it just hasn't been sustaining or fun. We are going to stop game developing and going to back to being just furries at a fur con. See you somewhere else! Furries Unite!

We have developed "hub" animations. These animations serve for when the characters interact with each other or when the player reaches safe places. These animations are unique area per area, these are for the starting area.

Hello! Maeve Raeve here! Got some save points ready! We were going for books, more to say a diary, where you write everything you've done so far on it, saving your progress...If you have any color suggestions that'd be nice!

Do you know what's up? We got you! Yes, that's it! We got all of you (or what we believe was all of you) The game has indeed gone into a one-day hiatus state...but the game was never discontinued. April fools over, not Comet's Light. There's much to do.

Heya! I designed the first room of the game by hand! Here's how it looks:

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Have a good Boi

Runestones: from concept to in-game model๐Ÿ—ฟ

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.