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Finally! 0.4.5!
I finally fixed all instances of the pesky water bug.
I got rid of the reflection in the water (Caused a lot of lag)
I got rid of the fluffy house (Again due to performance)
Fixed the whole Teletubby house.
Sorry for not updating often.
Why should things that are not real cast a shadow?
Since it was my birthday I thought instead of receiving gifts I may as well give one to y'all, the 0.5 update!
Change Log:
-Visually Overhauled Main Menu.
-Major Framework improvements!
-General Visual and Optimization Changes
Have a nice week Everyone!
Mac and Linux support coming soon!
I went ahead and made some visual changes to all of the Tubbie's materials, I did it mainly to stay close to the source material, since some of my materials were wrong.
Anyways, the updated 0.6 Demo is out already, have a nice day everyone!
Heyo, no .cia sadly, BUT I have a prototype to share!
The footage is running in Citra's N3DS mode, it works on O3DS although it's a bit buggy for some reason... But what matters is that it works on both!
Haven't tried it in real hardware though...
So I had to fix a weird bug with the pause menu in the Day map, also I added the code system! Input a code and it will take you to a new map!
Second chances are hard to come by, you know?
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