Game
Undertale: Kenophobia
1 year ago

Heyo! It's January 25th, been a month since my last little update, and I've decided that every month I'm going to post an update so you all get some information on the state of Final Inhale.


Over the past month I have:

  • Transferred most of the required stuff from the old engine version to the updated one.

  • Finished just about all of the attacks for Phase 1.

  • Redone most of the dialogue.

What I still have to do is:

  • Finish writing the dialogue.

  • Finish an attack or two, then bug test everything and edit whatever I need to.

The demo for the redone Phase 1 should come out soon, considering how close I am to being finished. Also I hope whoever's reading this has an excellent day.

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alas, intro panel remasters. work in progress. Here are the first three panels.

Panels by Mateohod.

Hi, we got new Sans sprites again, they're by Mateohod.

Buttons and Sans sprites, don't mind the face, that isn't his idle face.

Sans by Mateohod.

Buttons by @Letwik

Merry Christmas people!

Have yourselves a nice rest of your day.

Kenophobia Ending Leak.

We're kind of alive. The Sans sprites were updated (by Mateohod), and I've added the ability to be stunned and the ability to shield yourself from damage.

Progress besides that has been very off rather than on.

Button sprites by @Letwik .

I'm getting a sense of Deja vu here, this just happened.

Anyway, we got new Sans sprites again. By Mateohod.

(Button sprites by @Letwik )

Game Over Death Animation that's going to be used when you die.

I've updated the game page's thumbnail with a new logo by @Letwik .

The eye in the logo blinks.

we're alive.

As you can tell, there hasn't been progress lately. Here's a screen flash attack. These would play out randomly, not in the order shown. There will be a few more in the roster.