I've been working on adding more sprite flicker to some objects, namely the timer, the Sailor Senshi and the moving platforms since they're common to cause hardware-bending situations (namely the SMS could only draw 8 pixels per horizontal scanline).
I've made a new post-results menu screen for Time Attack like the ones seen in the Sonic Advance trilogy.
I'm working on making unique Super Stages instead of them being repeated Special Stages with a reduced timer.
I've been extending some of the stage's goal areas, ideally making it so the signpost appears well after the "GOAL" post has disappeared off screen.
So yeah, not as much as I would've hoped. I do still hope to see a release in 2022.
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