
Hi Elianos, πππππΉ
I am posting the characters and their stories on Instagram due to character limitations on here and on twitter.
Next up
These are sketches of the two protagonists in different poses to try how to draw them at the time of animating
#character #indiegamedev #indiegameart #indiegame #wip #gamedevelopment
The ppk model is complete, modeled, made the uvs, rigged created and creating a texture for the weapon created in substance, ready to animate with the arms #Unity #substance #GameDev
Draconiano coming soon 5th july
#IndieGame #IndieGames #GameDev #IndieDev #Gaming #Gamer #Gamers #IndieGameDev #3DUnity #fps
Hello there :) these weeks I've been working on the arms and weapons
These are the animations of the ppk
* idle.
* shoot.
* reload.
* summon.
* throw,.
* reload not ammo.
* shoot Not ammo.
Hello everyone!, after a month, I regret the delay but the good thing is that at this time it is well advanced as art of the game began to illustrate ecena buildings and also encourage
Hello everyone
These are the designs that are the ones that are complete or almost complete, they have to polish the line and of course paint, and I have been working more on the engine. Tell me if you like them and which ones you like best
HI
I bring you advances
1 There is a node editor, an editor that is a base for me but I will use it to create both dialogues, AI, and quests
2. There is an interface system that covers me so that the jeugo is not broken
3 and a basic dialogue system
all poses, these will be polished and added to the documentation
Draconiano breaks the silence to bring its announcement, the date is mid July 2023 primarily for pc platforms, and at the end of the year it will come out forΒ Β andΒ , on pc it will come out on Steam, itch.io and GameJolt and possiblyΒ Epic.
The two missing designs of natalia axmias the villain are drawn, after digital ink will be applied and then painted
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