Game
Monster Demons And Dragons Started Edition(Stand By)




6 years ago

These are sketches of the two protagonists in different poses to try how to draw them at the time of animating

#character #indiegamedev #indiegameart #indiegame #wip #gamedevelopment




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The ppk model is complete, modeled, made the uvs, rigged created and creating a texture for the weapon created in substance, ready to animate with the arms #Unity #substance #GameDev

Hello everyone!, I have been researching and studying about things that are not human or not complete like arms, the good thing is that I will finish it for tomorrow, while here are the animations of the enemy these animations will be integrated #fps

Hi all

I warn you I have returned and now I have been thinking of making a bounded version of MDD to be able to optimize the resources made and not waste anything, the idea is to create the engine and the characters so I can use them.

#gamedev #indie

Translation

Hello everyone,

we want to invite you to the premiere of draconian our first commercial game this july 5 at gamejolt

you can look for us as zimmzimmgames

#launch #indiegame #unity

Traditional 2d animations were replaced with traditional animated 3d models so the game would be more striking :) ;) Next stop animation #3DUnity #fps

I'm working on a shooter right now, it's in process, I'll publish a Vertical Slide in two and a half months so you can play it

the game is called draconian Leporidae

#gamedev #indiegame

The two missing designs of natalia axmias the villain are drawn, after digital ink will be applied and then painted

Hello! this is official publication of draconian leporidae, renamed to draconian, the first publication is the concept art that was worked on for the game's weapons, which could be and will be in the mp5k demo, ppk, m4a1 and ak74M to star

#Unity #Fps

Hi there

Ham àsadp three days and I have been working on the design of characters having a few besides advancing with the code, here two characters of the game

Hello there :) these weeks I've been working on the arms and weapons

These are the animations of the ppk

* idle.

* shoot.

* reload.

* summon.

* throw,.

* reload not ammo.

* shoot Not ammo.

#animation #unity3D