Game
Monster Demons And Dragons Started Edition(Stand By)




5 years ago

These are sketches of the two protagonists in different poses to try how to draw them at the time of animating

#character #indiegamedev #indiegameart #indiegame #wip #gamedevelopment




0 comments

Loading...

Next up

Hello there :) these weeks I've been working on the arms and weapons

These are the animations of the ppk

* idle.

* shoot.

* reload.

* summon.

* throw,.

* reload not ammo.

* shoot Not ammo.

#animation #unity3D

The ppk model is complete, modeled, made the uvs, rigged created and creating a texture for the weapon created in substance, ready to animate with the arms #Unity #substance #GameDev

hello everyone :D,

these are the characters that will be added with somewhat crude animations for the prototype

Hi everyone,

After a few days without activity I was able to Retake and I made some weapon designs to use in the game the ones marked with arrows are the ones that will definitely go, then the most polished weapons will be uploaded with the marked details

Hi there

Ham àsadp three days and I have been working on the design of characters having a few besides advancing with the code, here two characters of the game

Translation

Hello everyone,

we want to invite you to the premiere of draconian our first commercial game this july 5 at gamejolt

you can look for us as zimmzimmgames

#launch #indiegame #unity

Hi all

I warn you I have returned and now I have been thinking of making a bounded version of MDD to be able to optimize the resources made and not waste anything, the idea is to create the engine and the characters so I can use them.

#gamedev #indie

Hello everyone!, after a month, I regret the delay but the good thing is that at this time it is well advanced as art of the game began to illustrate ecena buildings and also encourage

#characterdesign #indiegamedev

Hello everyone!, I have been researching and studying about things that are not human or not complete like arms, the good thing is that I will finish it for tomorrow, while here are the animations of the enemy these animations will be integrated #fps