Game
SwApFell: I Hate You.

1 month ago

hi everyone


Sry for the like 19 days we went without posting thats prob been the longest time without one yet, when we first started this page we wanted fast, short but informative devlogs, but they've been hard to pull out. When i start writing one i think of a bunch of cool things i can say about the game or update but end up just kinda hesitating since i don't wanna spoil anything and all the devlogs just end up hey we reached [milestone] in development next devlog will be when we reach [milestone].

Anyways we were planning on doing this next devlog when we finished genocide but we reached the problem of genocide being Really Fucking Boring to develop. I have to check a bunch of conditionals so the route doesnt break midway and constantly balance enemies so they give just the right amount of exp and on igor's side he has to write alternate dialogue for the forty-ish npcs in this area we just kinda got unmotivated after coding the major events and development stalled.

After that we just decided we'll come back to it late and move on to castle now.



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