3 years ago

Hi everyone, here is a personal interpretation of Stardust Dragon from Terraria made with Autodesk Maya (3D) and Renderman (Pixar's Rendering engine). Feel free to download it and use it as a wallpaper (1080p) you also have variants to crop in 1920x1080.




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Hi everyone, here is a WIP of my latest Terraria fan work with the iconic Arkhalis sword. There are a lot of "First time" on this work such as Fluid simulation, Caustics and compositing tools. Software used: -Autodesk Maya -Renderman -After Effect

What happens when Terraria meets Terminator ? An unsoppable Termina-Baby Slime of course !

Happy 13th Anniversary, Terraria!

Terraria was first released for Windows back on May 16, 2011.

What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!

a bonbon candy!

(bonus points if you recognize the candy brand)

wanted to try low poly modelling with crocotile 3D again, it was lots of fun!

: Crocotile 3D (Modelling, Render), Aseprite (Textures, Final Touches)

Japanese floting islands

Bandana Dee the Dream Friend

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Terraria