

Hi everyone, here is a personal interpretation of Stardust Dragon from Terraria made with Autodesk Maya (3D) and Renderman (Pixar's Rendering engine). Feel free to download it and use it as a wallpaper (1080p) you also have variants to crop in 1920x1080.
Next up
Hi everyone, here is a WIP of my latest Terraria fan work with the iconic Arkhalis sword. There are a lot of "First time" on this work such as Fluid simulation, Caustics and compositing tools. Software used: -Autodesk Maya -Renderman -After Effect
What happens when Terraria meets Terminator ? An unsoppable Termina-Baby Slime of course !
Happy 13th Anniversary, Terraria!
Terraria was first released for Windows back on May 16, 2011.
What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!
This week's Fan Art Friday celebrates Terraria! Accept the quest in your quest log to get started.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Have a good Boi
Runestones: from concept to in-game model🗿
Just a Pico sprite
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.













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