

Hi everyone, here is a personal interpretation of Stardust Dragon from Terraria made with Autodesk Maya (3D) and Renderman (Pixar's Rendering engine). Feel free to download it and use it as a wallpaper (1080p) you also have variants to crop in 1920x1080.
Next up
What happens when Terraria meets Terminator ? An unsoppable Termina-Baby Slime of course !
Hi everyone, here is a WIP of my latest Terraria fan work with the iconic Arkhalis sword. There are a lot of "First time" on this work such as Fluid simulation, Caustics and compositing tools. Software used: -Autodesk Maya -Renderman -After Effect
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
Happy 13th Anniversary, Terraria!
Terraria was first released for Windows back on May 16, 2011.
What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!
This week's Fan Art Friday celebrates Terraria! Accept the quest in your quest log to get started.
Family band complete!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Only true badasses may pass! #conceptart #art #gamedesign













2 comments