3 years ago

Hi everyone! I made a game engine based on the GBA games, that plays a bit like the first Dream Land game. Please check it out!

https://gamejolt.com/games/kirbyenginedemo/715188




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Progress' been kinda slow lately, but I added new interactions to signs. You may sometimes find interesting tidbits written on the back too.

#zelda #fangame #gamedev

As y'all can see, I've also changed my username quite a bit. And as proof, I've decided to post this video about Bombchus! Made my twitter backup alexaugerdev_z public, so if y'all can share it there, it might help save someone from a potential fraud

Busier times are coming, so here's some WIP footage I've been cooking: Dawn/Day/Dusk/Night, GBC-Style.

+ Environmental Sounds. #zelda #fangame #gamedev

This week's #FanArtFriday celebrates Kirby!

Complete the quest and you'll get Coins!

This is the new profile picture I'll be using from now on. Any platform that still has the old 8-bit dabbing GB Link picture isn't me or is a platform I don't use anymore.

Who's excited for the new Kirby Air Riders?

I've now created it... The Most Powerful Weapon of all. #zelda #fangame #gamedev

On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.

This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.

Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.